Sunday, May 20, 2012
   
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Spell Breaker

You distinguished yourself among the young Enchanters by defeating the evil warlock Krill, whose attempt to subjugate the land was thwarted by your clerverness, as your inexperience allowed you to succeed where others might fave failed. This earned you a place on the Circle of Enchanters, second only to the great Belbox the Necromancer. Then Belboz himself was nearly destroyed, and your rescue of him from the evil demon Jeearr earned you the ultimate honor given a mage, the leadership of the Circle of Enchanters.

Now, a crisis has befallen the kingdom. Magic itself seems to be failing. Spells fail to work or go strangely awry, the populace is confused and restive, and even the Enchanters Guild is baffled. And it is at this conclave that the final conflict between good and evil begins to unfold.

Spell Breaker



To play:

Click within the window then press Enter or Return to begin.

Type in basic text commands to guide yourself through the game. You gain points by solving puzzles and discovering items and areas.

Read everything carefully...

The first couple of steps are:

> wait, wait, wait, wait

> south

> take all

> south

> inventory, read spell book

Now learn a spell and cast it!

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